FIRE: Demons, Dragons & Djinns, published by Tyche Books and edited by Rhonda Parrish, was released Aug. 14 at When Words Collide in Calgary, Alberta, where it sold...
E is for Evil is out in paperback and ebook! (Links at the bottom of this post.) It features my story “G”, a dark twilight-zone romp through the...
So you’re a Yog-Sothoth-worshipping cult fanatic, but you also care about your family. You want to bring forth a presence of an Elder God, since they technically...
One of video games’ most famed princesses, Princess Peach has been kidnapped at least 12 times and has likely developed Stockholm syndrome along with bipolar disorder (based...
In this illustration by Debbie Ha, we see the wonder of discovery through the eyes of Voltan, who has finally found a way to put his hyperactive...
I write science fiction and fantasy in an attempt to see the stars a few kilometers closer. I’ve tried putting a “Have Space Suit: Will Travel” ad on Kijiji, wearing a space suit for over 100 days, and shooting things with giant lasers. I graduated from the Odyssey Writing Workshop in 2016.
I’ve been blessed to have Jeff illustrate a ton of content from Shepherds of Sparrows, and feel obliged to share his thoughts and insights regarding his creative process. His balance of colour and shadow is superb. His vision to bring life to words has made me giddy with excitement many times over. Read more about him below!
This interview originally featured on Reality Skimming.
Jeff has been drawing, painting and sculpting things since he arrived on the planet. So far he has been unable to stop. He studied animation and illustration at the Alberta College of Art and Design as well as zoology at Mount Royal University. A few projects include: design work for Angelic Pictures ‘Pirates of Venus’ movie, life sized horses carved from foam for Spruce Meadows, murals for a ‘Lord of the Rings’ themed pub and lots of dinosaurs for the Royal Tyrrell Museum. He is the creator of the illustrated ‘sword and planet’ collection ‘Strange Worlds’ and owner of Quick Covers book art. He also continues to buy new copies of books that he loves if they have a new cover that he likes. www.jeffdoten.com www.quick-covers.com www.strangeworldsanthology.com
Interview by Sarah Trick
Last summer I was photographing some old artwork when I came across the work I had done for ‘Throne Price’, which I think was the first book written in the series. The book was shelved at the time (I’m guessing for a rewrite) but I had tons of artwork. I hadn’t been working on just a single image; I had multiple cover concepts, environments, characters and costume ideas. The sketches filled my studio floor. I had met Lynda a few times at conventions, so I showed her the artwork on Facebook. She was pretty enthusiastic about it and showed some of the work on the Facebook site. So I have a sort of history with the series already.
Often I will read a book and come up with ideas of my own if the client doesn’t have something in mind. Hal sent me a list of scenes that they wanted illustrated, which was really helpful as I was just reading the book at the time. In terms of the scenes speaking to me, I think his choices were pretty bang on. I produced quite a few takes on my first image, the Spaceport, as I was getting a handle on the overall look that I was going for and was acceptable to Hal and Lynda. The next one was just about how to illustrate the scene with a large number of characters. Too far away and it’s a mob and farmhouse, too tight in and I’m painting fifty brawling people in the kitchen. The drama was there but I had to find a way to visually present it and hopefully in an interesting way.
The process of putting pencil to paper and starting to design what things and people look like adds more layers to the world than I usually get on my first read. Once drawing, I have to pay attention to things like ‘what does a chair look like?’ or how a character is dressed even if they are just in the kitchen baking. It always has to reflect their culture, time and place. I look for specifics from the text as well as basing it on what seems reasonable and logical. Once I’m drawing them, the characters open up for me through their costume and body language. It can be quite an enriching experience of the text for me, and I view it as a collaborative effort between myself and the writer even if they don’t know it. Doing several pieces makes it more like film production art than when I just do the cover.
Quick Covers came about while I was working on my own project, an illustrated collection of Sword and Planet stories called “Strange Worlds Anthology”. I was working with a large group of writers and became aware of how many people were printing their own books. Usually their covers were some photo snagged off the web and photoshopped. This can work for mundane subjects, but for science-fiction or fantasy titles it usually isn’t enough. I hung around on some forums for a while and gained an idea of what a realistic budget for self-publishers might be.
What I like about the short turnaround is that it allows me to focus and ‘just do it’. It makes me much more decisive and sometimes I feel like these are my best work.
Quite honestly I’ve had very few challenges with these commissions. I get very little fussing or changes. I did have one where I was asking specifics about the appearance of a creature because the writer didn’t really know to the degree that I needed to illustrate it. So I influenced him on that in the long run.
I don’t usually know future Quick Cover projects, but I am locked into a couple long term series which I’m not complaining about. Other than that there is more Reality Skimming, perhaps a second Strange Worlds Anthology collection and I’m presently rewriting a heavily illustrated novel of my own.
I was working as an illustrator for the museum, but I was hired by the education department which included weekly theatrical performances. I also played paleontologist Charles Sternberg for a few brief lines. After Charles, I would race into the back and put on a furry dinosaur costume. That role involved a lot of dancing and hopping around, so I just wore shorts under that costume. The museum is in the Badlands and it was hot even with air-conditioning. This led to a birthday striptease in the cafeteria for one of the cashiers one time, but maybe I shouldn’t bring that up…
Nestor Tark, the man Di Mon entrusts with the investigation of the conflict in Shepherds of Sparrows, gets pulled in too many directions as the story unfolds. He is forced to prioritize everything that he holds dear, and as a result, he and his wife Remei are separated. Nestor is familiar with being the lone wolf, a solo crusader, so when he hears that the lynching mob has caught Remei, he doesn’t hesitate to go alone into the heart of enemy territory, back to where the story began. In this illustration by Jeff Doten, we see Nestor leap in at a pivotal moment on the amphitheatre stage. He’s not sure how he’s going to make it out alive, but he knows he can’t stand by and watch his wife get murdered.
He hopes that there is no one else there but the few guards…
Find out what happens to Nestor and his family in Shepherds of Sparrows – now available on amazon.com!
A somber sky looks down upon the fires of Grianach as the conflict intensifies. Voltan and Olivia overlook what was once their home, and feel lost in a world now totally alien to them. In this illustration, Jeff Doten has done a beautiful job of capturing the ominous atmosphere of what lay ahead for the children. They will have to carve their own paths, find their own ways of coping and moving forward after so much has been lost. The wind can blow these sparrows in many directions, and their quest for the right one will test the fabric of their souls.
Join in on Voltan and Olivia’s journey in Shepherds of Sparrows – now available on amazon.com.
In this illustration by Debbie Ha, we see the wonder of discovery through the eyes of Voltan, who has finally found a way to put his hyperactive mind to good use. He explores and manipulates protein structure using interactive goggles and gloves—which he masters immediately. Although Prokhor, his mentor, showed Voltan the door, it’s almost as if the mentor is clutching on, trying not to be left behind.
The curse of Voltan’s genetics turns into an asset as he makes leaps and bounds in the research to end the war. It provides a little bit of calm for him, distracting him from all the tragedy long enough to begin the process of healing. And although he gazes intently at projected proteins, his thoughts and purpose remain to save his siblings and everyone else in the Grianach district.
Join in on Voltan’s discoveries in Shepherds of Sparrows – now available on amazon.com.
The genetically-enhanced citizens of Monitum don’t get to enjoy the benefits of their special blood. They are hunted and ostracized, and flee to the farmhouse where Nestor’s wife Remei takes them in. She’s overwhelmed and the house is full of starving, wounded refugees. The foster children, Olivia and Pleo, are neglected and the fragile strands holding the family together threaten to snap.
It’s only when the murderous mob surrounds the house that everyone comes together, and it might be too late. In this illustration by Jeff Doten we see Nestor and Remei defending the farmhouse from the hatred and prejudice that has already spiraled out of control. It is a moment when all could be lost, and this scene determines the fate of every character in the book.
Check out Shepherds of Sparrows – now available on amazon.com — to find out what happens next!